Moves the chat-focused Esc-cancel listener (the latest-handler ref + the
register-once window keydown effect) out of ChatBar into
hooks/use-composer-esc-cancel.ts, verbatim. Encapsulating the latest-closure ref
inside its own hook is the first of the plan's "delete the latest-closure refs"
cleanups: it's no longer a loose ref in the 1.4k-line component, just an
implementation detail of a focused side-effect hook keyed on busy/awaitingInput/
onCancel.
Moves the CodingStatusRow hand-offs (openInWorktree + branch-off / convert /
list / switch) out of ChatBar into hooks/use-composer-branch.ts, verbatim. The
hook depends only on cwd + draftRef + clearDraft (backend coupling via the
projects store); nothing about ChatBar's render. Dead projects/composer-store
imports drop out of index.tsx.
Probe the projects.* RPC surface, block create with a clear update hint,
and avoid the raw "unknown method" toast. Includes i18n for en, zh, ja,
and zh-hant.
FixesNousResearch/hermes-agent#54999
Update the shared queued-edit ref synchronously with React state so draft persistence sees the correct edit mode while loading and restoring queued prompts. Also drop the accidental node_modules symlink from the PR.
Ensure Windows desktop and local terminal teardown kill full process trees so Git Bash descendants cannot survive wrapper exits and accumulate across retries.
Audit follow-up. ChatBar subscribed to the whole `$statusItemsBySession` (a
computed that rebuilds the entire map) + `$previewStatusBySession` maps just to
derive a boolean, so every per-item status mutation (a subagent tick, the 5s
background poll) and every OTHER session's change re-rendered the ~1.4k
component. The queue hook likewise subscribed to the whole `$queuedPromptsBySession`
map.
- Add `useSessionStatusPresence` — a coarse edge (useSyncExternalStore) that
flips only when the stack shows/hides; ChatBar uses it for the styling
data-attr instead of the two map subscriptions.
- Add generic `useSessionSlice(store, key)` — subscribes to one session's array,
bailing out when other sessions churn (the plain atom keeps per-key refs
stable). The queue hook now reads its slice through it.
Result: ChatBar re-renders only when the stack's presence flips or this session's
queue changes — not on background/subagent status streaming or other sessions.
Verified: typecheck clean, 0 lint errors, composer tests 39/40 (pre-existing
attachments failure unrelated).
Two composer fixes:
- **Paste/input lag** — `flushEditorToDraft` serializes the whole editor
(`composerPlainText` is O(n)); running it on every event during a burst
(holding a key, or holding Cmd+V into a growing editor) was O(n²). Coalesce
the input/paste path to one flush per animation frame. Lossless: the
contentEditable DOM is the source of truth and submit + the compositionend /
keydown paths re-read it synchronously (those stay immediate).
- **Detached-composer dock glow** — was `fixed inset-x-0` (full viewport, spilled
under the sessions sidebar). Switched to `absolute inset-x-0`, so it anchors to
the chat-column root the docked composer centers in — the glow now spans only
the thread area, matching the actual dock target.
Verified: typecheck clean, 0 lint errors, composer DOM repro tests pass.
Lift the submit orchestration out of ChatBar into
composer/hooks/use-composer-submit.ts: `submitDraft` (the one decision tree —
queue-edit save · slash-now-while-busy · queue · drain · send · stop),
`dispatchSubmit` (the shared send-with-restore primitive + the external-submit
listener), and `steerDraft`.
This is the seam where the draft and queue engines meet; it now reads both clean
APIs as explicit inputs instead of closing over inline state. ChatBar is left as
a thin coordinator that owns the shared `queueEditRef` and wires the four engines
(draft · queue · submit · metrics/voice/drop) into render.
Behaviour-identical (verbatim move). Verified: typecheck clean, composer DOM
repro tests (enter-submit, IME, slash-now, steer, drain) pass.
Lift the queue subsystem out of ChatBar into composer/hooks/use-composer-queue.ts:
the per-session queue-store binding + queuedPrompts, in-place queued-prompt
editing (begin/step/exit), the shared drain lock + send-then-remove sequence,
manual send-now, bounded auto-drain, and the three queue effects (re-key migrate,
idle auto-drain, queue-edit cleanup).
It consumes the draft API (draftRef/clearDraft/loadIntoComposer/focusInput) and
writes the coordinator-owned `queueEditRef` the draft engine reads — so the
draft↔queue coupling is two explicit deps, not an inline tangle. `steerDraft`
and the chat-focus Esc-cancel stay in ChatBar (not queue-internal).
Behaviour-identical (verbatim move). Verified: typecheck clean, composer DOM
repro tests + queue/edit paths pass.
De-entangle the draft spine: lift the source-of-truth engine (the imperative
composer-runtime subscription, edit primitives, focus, edge selectors, and
per-session load/clear/stash/restore) out of ChatBar into
composer/hooks/use-composer-draft.ts.
The draft↔queue cycle is broken by making `queueEditRef` a coordinator-owned
ref ChatBar threads into the hook (explicit dep, not an implicit shared global).
The contentEditable *event* handlers stay in ChatBar (they bridge into the
trigger engine) and drive the primitives the hook exposes.
Behaviour-preserving (verbatim move); typing perf preserved. Verified: typecheck
clean, composer DOM repro tests (enter-submit, IME, slash-nav) + text-guard pass.
Lift the attachment drop engine (dragActive + the 7 drag/drop handlers + the
in-app-ref vs OS-upload split) out of ChatBar into
composer/hooks/use-composer-drop.ts. Self-contained, off the keystroke path —
consumes insertInlineRefs + onAttachDroppedItems + requestMainFocus. Verbatim
move, behaviour-preserving.
Lift the dictation + voice-conversation + auto-speak subsystem out of ChatBar
into composer/hooks/use-composer-voice.ts. It owns voiceConversationActive,
lastSpokenIdRef, the pending-reply readers, submitVoiceTurn, the voice
hooks (recorder/conversation/auto-speak), the Ctrl+B toggle event, and
handleToggleAutoSpeak; it exposes dictate/voiceStatus/voiceActivityState/
conversation/start+endConversation/handleToggleAutoSpeak for the controls.
Self-contained: consumes the draft/submit primitives (insertText, clearDraft,
focusInput, onSubmit) passed in, nothing depends back on it — so unlike the
queue subsystem (which is circularly coupled to the draft helpers) it lifts
cleanly. Behaviour-preserving; verbatim move.
The real composer state-engine fix. ChatBar subscribed to the full draft string
(`useAuiState(s => s.composer.text)`), so every keystroke re-rendered the whole
~2k-line component even though the contentEditable DOM already owns the text.
Replace that with:
- an imperative composer-runtime subscription (useComposerRuntime().subscribe)
that mirrors text into draftRef, repaints the editor ONLY on external changes
(clear/restore/insert; the focused editor is the source otherwise), and drives
the debounced per-session stash — all without a React render. This folds the
old `[draft]` sync effect and the `[draft]` debounced-stash effect into one
place keyed off the runtime, surviving core rebinds via the effect dep.
- coarse edge selectors (hasText / isHelpHint / isSteerableText, plus
isEmpty / hasHardNewline in useComposerMetrics) for the chrome, which only
re-render when an edge actually flips.
Net: typing within a line does zero ChatBar re-renders / style invalidations;
work happens only on real edges. Behaviour-preserving — draftRef + editor are
already kept current by every mutation path; verified by the composer DOM repro
tests (enter-submit, IME composition, slash-nav) + text-guard.
First step of decomposing the ChatBar god component (composer/index.tsx). Pull
the self-contained *sizing* engine — stacked/inline layout + the measured-height
CSS vars the thread reads for clearance — into composer/hooks/use-composer-metrics.ts.
The hook owns: the media-query `narrow`, `expanded`/`tight`, the 8px height
bucketing (so per-keystroke growth never invalidates the tree's computed style),
the ResizeObserver, the popout re-sync, and the CSS-var cleanup. ChatBar now
just calls `useComposerMetrics(...)` and consumes `stacked`.
Behaviour-preserving (no keystroke/IME/contentEditable path touched): code moved
verbatim. Deliberately a low-risk first slice on the app's most fragile file;
the draft/state-engine spine is the next, dogfood-heavy step
(see desktop-composer-plan.md).
Two status-stack icon nits:
- Subagents used `hubot`; switch to the dedicated `agent` codicon.
- The queue section had no icon while every other group (todos, subagents,
background) has one. Give it `layers` (a stack of pending turns), matched to
the group-icon styling so all four sections read consistently.
Preview links (detected HTML files / localhost dev URLs) were rendered as
CHILDREN of the background StatusSection, which is collapsed by default — so the
moment a background task appeared, the previews got swallowed into the collapsed
"N Background" expandable and vanished until you manually expanded it. With no
background group they rendered as a standalone always-visible block, so the bug
only showed once a bg task was running.
Render the preview links as their own always-visible block right after the
background section instead of as collapsible children. They stay visually
associated with the background group (a localhost dev server and its preview are
the same thing) but are no longer hidden by its collapse — a one-tap open is the
whole point.
- Rework share/import into one Dialog (matches rename/create): a single code
field (copy to share, paste + Load to import) with a hover copy button, a
Reset link beside the upload icon when viewing an imported map, and plainer
copy.
- Core orb: scales with the world zoom (~1.25× the inner shell), backdrop wash
behind it; on focus/hover the scene composites above the orb so the active
tooltip + lit lines are never covered.
- fitViewport floors zoom at the reference (5-ring) extent, so big maps render
at a constant scale and pan instead of shrinking every node to fit.
- Light mode: flip inter-ring band shading to read as depth (not a mound),
fade the core ring in from t=0, drop the timeline star glow.
- Timeline: filled play glyph, crisper constellation, date moved into the legend.
After the slash dispatcher, the next-largest body unit was submitPromptText —
a ~280-line submit pipeline. Lift it into a colocated useSubmitPrompt sub-hook
(use-prompt-actions/submit.ts) with a typed SubmitPromptDeps object; body moves
verbatim. SubmitTextOptions moves to utils.ts (shared by submit + submitText).
Pure restructuring, no behaviour change (full use-prompt-actions suite green).
index.ts: 1,212 -> 937.
The remaining bulk of useMessageStream was handleGatewayEvent — a ~550-line
event-type dispatcher. Lift it into a colocated useGatewayEventHandler sub-hook
(use-message-stream/gateway-event.ts): the values it closed over (sibling
streaming callbacks + the 3 stable refs the deps array omitted + options)
become a typed GatewayEventDeps object; the dispatcher body moves verbatim.
Pure restructuring, no behaviour change (utils tests still green). index.ts:
1,120 -> 540.
The usePromptActions body's largest unit was executeSlashCommand — a ~530-line
`/command` dispatcher. Lift it into a colocated useSlashCommand sub-hook
(use-prompt-actions/slash.ts): the ~13 values it closed over become a typed
SlashCommandDeps object the parent passes in; the dispatcher body (and its inner
runSlash recursion) moves verbatim. SlashActionCtx (slash-only) moves with it.
Pure restructuring, no behaviour change (verified: full use-prompt-actions test
suite still green). index.ts: 1,772 -> ~1,250.
Extract the standalone gateway-event helpers (session-info patch derivation,
completion-error detection, todo-payload routing, delegate_task -> subagent
spec mapping, + the stream-flush/subagent-event constants) out of the
1,285-line hook into a colocated, tested use-message-stream/utils.ts. index.ts
keeps the stateful streaming hook and consumes the helpers.
Pure restructuring, no behaviour change; folder index keeps the import path
intact. index.ts: 1,285 -> ~1,120. Adds unit tests for the pure helpers.
Extract the ~16 standalone helpers (message reconciliation, optimistic/resolved
session upserts, stored-session resolution, runtime-info application, error
classification) out of the 1,254-line god hook into a colocated, tested
use-session-actions/utils.ts. index.ts keeps the hook orchestrator (the
stateful action callbacks) and consumes the helpers.
Pure restructuring, no behaviour change; folder index keeps the import path
(`@/app/session/hooks/use-session-actions`) intact. index.ts: 1,254 -> ~950.
Adds unit tests for the pure helpers.
Within each ring band, split the time-ordered nodes into a few sub-bursts
(~5 nodes each) that share an ignite moment, with a touch of per-node jitter.
The build-up reads as clustered pops instead of a constant single-file trickle
(or an all-at-once flood).
The top-center floating HUDs (command palette + session switcher) pin at
top-3, overlapping the titlebar's `[-webkit-app-region:drag]` bands. Drag
regions win hit-testing over the DOM regardless of z-index, so the top of
each surface — the search input — swallowed clicks, leaving only a ~2px
strip focusable. Add `[-webkit-app-region:no-drag]` to the shared
HUD_SURFACE so the whole surface is interactive.
Extract the copy-pasted "re-resolve on theme repaint" MutationObserver into a
shared hooks/use-theme-epoch (useThemeEpoch + onThemeRepaint) and consume it
from the star map, image-gen placeholder, and useIsDark instead of each hand-
rolling its own root observer. Keeps the post-paint read the canvas probes need
(useTheme() would read stale CSS — child effects run before applyTheme).
Also: light-mode band depth (inner wash), travelling-glow core scramble, and
dark-only timeline bloom.
Finding 2 of the desktop UI-consistency pass. Several surfaces intentionally
make an entire row/cell the click target while hosting nested layout inside a
raw <button> (each re-justifying the pattern in a local comment). Introduce a
zero-style RowButton primitive (components/ui/row-button.tsx) that bakes in the
shared semantics — type="button" + a stable data-slot — without imposing any
styling, then migrate every genuine row-button onto it:
- app/overlays/panel.tsx
- app/artifacts/index.tsx
- app/chat/sidebar/chrome.tsx (SidebarRowBody, SidebarRowLink)
- app/settings/providers-settings.tsx
- components/desktop-onboarding-overlay.tsx (PROVIDER_ROW_CLASS rows)
Fully behavior-preserving: RowButton adds no classes, so each row keeps its
exact layout/look (verified by a unit test asserting className passthrough).
Left as-is (not row-buttons; converting would risk visual regressions): the
compact bespoke buttons in shell/statusbar-controls.tsx (STATUSBAR_ACTION_CLASS,
also a nested DropdownMenuTrigger asChild) and pet-generate/reference-chip.tsx.
Finding 1 of the desktop UI-consistency pass: SVG icon sizing had four
competing conventions with no source of truth. Introduce a named icon-size
scale (iconSize.xs/sm/md/lg/xl -> size-3/3.5/4/5/6) in lib/icons.ts and migrate
the genuine icon deviants onto it:
- desktop-install-overlay.tsx: Loader2/Check/AlertTriangle/Chevron* (h-4 w-4,
h-3.5 w-3.5 -> iconSize.md/sm)
- composer/controls.tsx, voice-activity.tsx, queue-panel.tsx: numeric size={N}
on Tabler icons -> iconSize classes
Sizes snap to the nearest scale step; the only rendered deltas are size={11}
-> 12px (queue/stop glyphs, +1px) and AudioLines size={15} -> 14px (-1px, now
matches its sibling toolbar icons). All other migrations are exact (12/14/16px).
Out of scope (different sizing mechanisms, left untouched): non-icon h-N w-N
layout (sliders, skeletons, swatches), sprite size props (PixelEggSprite), and
Codicon font-icon sizing. Broader size-N -> token adoption is follow-up.
Revert the helix coil to the constellation scatter, biased toward the
midline (triangular vertical), and stop a packed core ring from crushing
every quieter bucket into one invisible speck: sqrt-scale the per-bucket
star count, floor star size to 2px, and lift the dim baseline.
The usePromptActions hook is the textbook "god hook" AGENTS.md warns against.
As a first, safe slice, pull its module-level standalone helpers (no closure
over hook state) into a focused, testable use-prompt-actions-utils.ts sibling:
- error classifiers: isSessionNotFoundError, isSessionBusyError,
isProviderSetupError, inlineErrorMessage
- session-busy retry: withSessionBusyRetry (+ its constants)
- attachment IO: base64FromDataUrl, imageFilenameFromPath,
readImageForRemoteAttach, readFileDataUrlForAttach, friendlyRemoteAttachError
- misc: delay, isSessionIdCandidate, blobToDataUrl, renderCommandsCatalog,
slashStatusText, appendText, visibleUserOrdinal, visibleUserIndexAtOrdinal,
the _submitInFlight guard set, and the GatewayRequest type
Pure restructuring, no behavior change; the usePromptActions and
uploadComposerAttachment exports (and their import paths) are unchanged. Adds
unit tests for the pure helpers. use-prompt-actions.ts: 1,956 -> 1,772.
- Sprite-atlas the orbs: render each (ink, sheen, darken) appearance once,
blit it per node, instead of allocating a radial gradient every frame.
- Split paint into a cached static layer + a live core scramble; the heavy
scene only re-renders on real change, so an idle map costs a scramble +
one drawImage rather than a full redraw.
- Pause the render loop while the window is hidden/blurred; resume on focus.
- Make the scramble's glyph count data-independent (constant cells to the
rim, clamped size) so it's the same field on any graph; size tracks zoom.
- Size nodes against the rested fit (fitScale), held stable through
playback's spore-zoom — so t≈0 no longer balloons orbs into bubbles.
- Wind the timeline constellation along a helix for depth.
DesktopController is a route root that had grown a controller's worth of
session-list plumbing inline. Extract the cohesive fetch/paging cluster into
a focused hook and a tested pure helper, per AGENTS.md's "keep route roots
thin" guidance:
- use-session-list-actions.ts: refreshSessions / loadMoreSessions /
loadMoreSessionsForProfile / loadMoreMessagingForPlatform / refreshCronJobs
(plus the private cron/messaging refreshers, sessionsToKeep, and the
excluded-source constants)
- desktop-controller-utils.ts: pure sameCronSignature helper (+ unit tests)
Pure restructuring, no behavior change. desktop-controller.tsx: 1,441 -> 1,233.
Pull ChatBar's module-level pure helpers, constants, and the QueueEditState
type out of the 2.3k-line composer/index.tsx into a focused, testable
composer-utils.ts sibling:
- constants: COMPOSER_STACK_BREAKPOINT_PX, COMPOSER_SINGLE_LINE_MAX_PX,
COMPOSER_FADE_BACKGROUND, DRAFT_PERSIST_DEBOUNCE_MS
- helpers: pickPlaceholder, COMPLETION_ACTIONS, slashChipKindForItem,
slashArgStage, slashCommandToken, cloneAttachments
- type: QueueEditState
Pure restructuring, no behavior change; adds unit tests for the slash helpers.
(The ChatBar component itself is a single tightly-coupled megacomponent; a
deeper hook-based decomposition is left for a dedicated follow-up.)
Behavior-preserving extraction of the 1,942-line thread.tsx transcript
renderer into co-located sibling modules, matching the existing flat
assistant-ui/ convention:
- thread-content.ts / thread-timestamp.ts: pure helpers (+ unit tests)
- thread-types.ts: shared RestoreMessageTarget
- thread-status.tsx: loading / stall / background-resume indicators
- thread-message-parts.tsx: reasoning + tool part components
- assistant-message.tsx, system-message.tsx, user-message.tsx,
user-edit-composer.tsx: the message renderers
thread.tsx now holds only the Thread route component (1,942 -> 119 lines).
Also drops a dead readAloudAudio module variable (no references).
A top-down Memory Graph panel: memories and skills on a radial time axis
(core = oldest, outer rings = newer) with a playable / scrubbable timeline
that builds the map up over time.
- Reveal lives off the React tree (a ref drives the canvas, a nanostore atom
drives the timeline + legend), so a play-through or scrub never re-renders
the panel; paint is coalesced to one rAF and playback is abortable, so even
frantic scrubbing stays responsive.
- Adaptive dated rings: one equal-width ring per POPULATED calendar bucket,
a "nice-tick" count scaled to the span. Constant (orthographic) core/band
scale — more data grows the disk outward (more rings), never thinner.
- A bucket's nodes fill the band inside their ring and ignite staggered by
real timestamp across it (no end-dump), with an EVE-style warp-in; the
camera steps out band-by-band as rings are reached.
- ASCII "computing" core, theme-aware palette with a distinct memory hue,
shared trackpad-gesture primitives.
- Shareable WoW-style "loadout" codes on a generic, reusable codec
(@/lib/loadout: bitstream + DEFLATE + version/checksum frame + base64url).
- Opens from the statusbar and command palette; i18n across all locales.
Deps: d3-force, fflate (drops unused react-force-graph-2d).
The Cmd-K "Install theme…" palette listed Marketplace themes with no hint
that you already had them, and clicking one re-downloaded + re-installed a
theme you owned. The Appearance settings grid already detected this, but by
parsing theme descriptions inline on every render — plumbing that never made
it to the palette.
Lift it into one reactive source and reuse it everywhere:
- $marketplaceInstalls (computed over $userThemes): extensionId -> installed
theme, derived once via marketplaceIdOf and memoized, instead of rebuilding
a Set per render.
- Both install surfaces now mark owned rows installed and, on click,
re-activate the installed theme rather than re-fetching it.
- Drops the duplicated description-parsing in settings and the per-session
"installed here" state in both surfaces (the store is the source of truth,
so previously-installed themes show correctly too).
DRY: the roomier-side bias computed its probability two ways
(STROLL_TOWARD_ROOM and 1 - STROLL_TOWARD_ROOM). One draw XNOR'd against
the roomier side says the same thing more plainly.
The floating pet wandered almost constantly: every idle beat picked a new
walk and hops fired ~45% of the time, so it read as nervous rather than
alive. Make movement the exception, not the default, and split the
overgrown roam hook into focused modules.
Behavior (per ambient game-AI: GameAIPro ch.36 + idle/wander state
machines):
- Loaf, don't pace: most decision beats just keep resting (REST_CHANCE
0.62) instead of always re-walking.
- Memoryless dwell: pauses now draw from an exponential distribution
(mostly short rests, the occasional long loaf) instead of a uniform
1.8-5.2s window, so the cadence never reads as a metronome.
- Hops dialed back 0.45 -> 0.2 (the jumpiest, noisiest motion).
Structure (no god-file; a hook should own one narrow job):
- roam-behavior.ts - what to do & when (dwellMs, chooseMove,
pickStrollTarget) + tuning. Pure, rng-injectable.
- roam-geometry.ts - where it can stand (snapshotLedges, overlayLedge,
resolveLedge, overlapsX, groundTop). DOM measurement + pure ledge math.
- use-pet-roam.ts - the physics/RAF loop only.
Tests: deterministic, rng-seeded unit coverage for the decision + geometry
helpers (behavior contracts, not snapshots).
When a full-screen route overlay (settings/profiles/cron/agents/command-center) is up, the pet's walkable surface swaps to a single ledge at the overlay card's bottom edge — derived from OverlayView's shared inset, not measured — so it patrols there; closing the overlay restores the normal surfaces and it drops back down.
Walk speed is derived from the sprite's animation loop + on-screen size (one body-width per loop) instead of a fixed px/s, so it steps rather than glides; the pet also sinks a few px so its feet meet the surface instead of hovering.
usePetRoam re-measures ledges from the live DOM each beat and walks/hops/falls between them, driving DOM position imperatively (no per-frame re-render).
Opt-in $petRoam (localStorage), $petMotion (run/jump pose) and $petRoamDir (-1/0/1) feed the shared $petState only while the agent is at rest ($petAtRest), so a wander never overrides real activity.
The Gateway item is the only statusbar entry with variant === 'menu'.
Since da73223f4 wrapped every render branch in `Tip`, the menu branch
nested `<DropdownMenu>` (a Radix Root that renders no DOM node) inside
`Tip`'s `<TooltipTrigger asChild>`. With no element to attach to, Radix
could never wire hover listeners, so the tooltip silently never showed.
`Tip` also can't be moved inside `DropdownMenuTrigger asChild` (the shape
proposed in #54859): it's a plain component, not a Slot-forwarding one, so
the trigger's injected ref/handlers would land on `TooltipContent` instead
of the button and break the menu's click + popper anchoring.
Fix by composing both trigger Slots directly onto a single <button>
(`TooltipTrigger asChild` over `DropdownMenuTrigger asChild`), the pattern
already used in profile-switcher.tsx, and skip the tooltip wrapper entirely
when the item has no title.
Supersedes #54859.
Co-authored-by: wnuuee1 <wnuuee1@users.noreply.github.com>
Subagent session pop-outs (`watch=1`) spectate a run driven elsewhere, so
editing/steering the transcript from there makes no sense. Gate the composer
and the user-bubble mutations on `isWatchWindow()`:
- hide the composer (folds into `showChatBar`)
- user prompts become a read-only button that toggles the 2-line clamp so long
prompts stay fully readable, instead of opening the edit composer
- drop the stop/restore actions and the checkpoint branch-picker
Keyed off the narrow `isWatchWindow()` (not `isSecondaryWindow()`), so the
new-session and cmd-click pop-outs are unaffected.
Let users click the status bar context indicator to see how tokens are
split across system prompt, tools, rules, skills, MCP, and conversation.
Co-authored-by: Cursor <cursoragent@cursor.com>
The bootstrap-runner PowerShell spawn is formatted multiline (spawn(\n ps,\n fullArgs,...), so the literal substring 'spawn(ps, fullArgs' never matched and the assertion was failing on main independent of #54635. Convert it to a whitespace-tolerant regex like every other call-site assertion in this file.
The recurring Windows desktop console-flash bug (#54220) is governed by the
*parent's* console, not by each child spawn. The desktop backend was launched as
GUI-subsystem pythonw.exe, which has no console at all — so every
console-subsystem child it spawns (git, gh, cmd, wmic, powershell, ...) had to
allocate its own console, flashing a window. That is why the fix had become an
endless per-call-site sweep of CREATE_NO_WINDOW flags: each leaf spawn was
papering over a missing console on the root.
Launch the backend as the venv's console python.exe instead. Under the existing
hiddenWindowsChildOptions() wrapper (windowsHide: true -> CREATE_NO_WINDOW) the
backend owns a single *windowless* console, and every descendant spawn inherits
it instead of allocating a visible one. This makes "no flashing windows" a
property of the one backend launch rather than a flag that must be remembered at
every spawn site — including spawns inside third-party libraries that no
call-site sweep can reach.
Verified on Windows 11 25H2 (Windows Terminal default): with the per-site hide
flag forcibly neutered, the canonical culprits (git/gh/cmd/wmic/powershell)
spawned naively and none flashed, while the same naive spawn from the old
console-less pythonw parent did flash — isolating the parent console as the cause.
Two premises behind the old pythonw approach did not hold up on current Windows
and are dropped here:
- The venv Scripts\python.exe uv shim, under CREATE_NO_WINDOW, re-execs base
python *windowless* — it does not flash a conhost (the #52239 concern), so the
base-pythonw detour is unnecessary.
- Console python restores stdout, so the backend announces its port on the normal
HERMES_DASHBOARD_READY stdout line; the pythonw-only ready-file side channel is
no longer needed and the readyFile opt-in is removed.
Removes the now-dead pythonw machinery (getNoConsoleVenvPython, toNoConsolePython,
applyWindowsNoConsoleSpawnHints, readVenvHome) and updates the test to assert the
new invariant: backend command is never pythonw, both backend spawns still go
through hiddenWindowsChildOptions, and no backend opts into the ready-file path.
Scope: this fixes the high-frequency backend-descendant flash classes. The
updater/UAC handoff (#54543) and embedded-terminal PTY accumulation (#53555)
classes have separate root causes and are unaffected.
User terminal tabs and their recent scrollback now survive an app restart
(VS Code parity). Tabs, active selection, cwd, and a serialized scrollback
snapshot are written to localStorage on every change; on launch the tabs
reopen with their history replayed above a fresh shell. Processes are NOT
revived — a new shell starts one line below the restored block.
- Capture: SerializeAddon snapshots the buffer on a 750ms leading-edge
throttle, so a `cmd; quit` lands on disk before teardown; the snapshot is
trimmed of its trailing idle prompt (no "double prompt" on restore) and
capped (200 scrollback lines / 48k chars) to stay under the storage budget.
- Teardown guard: app quit/reload kills the PTYs from the main process,
firing onExit in the renderer, but React skips effect cleanups on teardown
so the per-instance `disposed` flag never flips. A pagehide/beforeunload
flag stops onExit from calling closeTerminal() and wiping the persisted
tabs right before relaunch restores them. A real `exit`/Ctrl-D still closes.
- Agent mirror tabs stay runtime-only — only user tabs persist.
`hermes serve` is newer than the desktop binary's release cadence, so a new
app launched against an un-upgraded managed install / PATH `hermes` would
crash on an unknown subcommand and brick the user mid-upgrade. Detect whether
the resolved runtime registers `serve` (fast source read of its dashboard.py,
with a one-time CLI probe fallback) and rewrite the backend argv to the legacy
`dashboard --no-open` only when it does not. Happy path (current runtimes)
pays nothing and still spawns `serve`.
- electron/backend-command.cjs: pure serve/dashboard argv helpers + serve-
source detection (unit-tested in backend-command.test.cjs)
- main.cjs: backendSupportsServe() cache + getBackendArgsForRuntime() guard at
both backend spawn sites; expose `root` from the Windows venv unwrap so the
fast source check covers Windows too
- docs: note the backward-compat fallback in README, desktop.md, AGENTS.md
The desktop app spawned `hermes dashboard --no-open` as its backend, which
made the dashboard look like a desktop prerequisite. Add a dedicated headless
`hermes serve` command that boots the same gateway (shared cmd_dashboard /
start_server) but never opens a browser, and point the desktop backend spawn
exclusively at it. dashboard and serve are now independent surfaces — neither
launches the other.
- subcommands/dashboard.py: factor shared server args; add `serve` parser
(always headless; accepts legacy --no-open as a no-op)
- main.py: register serve in _BUILTIN_SUBCOMMANDS + coalesce set + gui-log
detection; extend stale-backend reaper patterns to match `serve`
- desktop electron: spawn `serve`, rename dashboardArgs -> backendArgs,
update comments + windows-child-process test assertions
- docs: desktop README, desktop.md (incl. remote-backend), AGENTS.md, and
cli-commands.md now describe `hermes serve` as the desktop/headless backend
The desktop app spawns a headless `hermes dashboard --no-open` backend and
talks to it through the shared @hermes/shared WebSocket client — it never
runs or requires the browser dashboard UI. Spell this out in the desktop
README, the desktop docs page, and AGENTS.md so "dashboard" stops reading
as a desktop prerequisite.
Remove the prompt-gap cleanup that sent Ctrl-L into the user's shell; it could
render as literal ^L and create the exact top-line gap it was meant to hide.
Keep first-prompt cleanup renderer-side only, and parse short ESC charset
sequences so the initial newline stripper does not disarm early.
Also add a Close all action to the terminal tab context menu.
Run the package-appropriate Prettier config on the shared WebSocket files so
the extracted helpers match the surrounding desktop/shared TypeScript style.
Revert the repo-wide prettier churn the earlier fmt pass pulled into files
unrelated to this work; run prettier/eslint scoped to the touched files only.
- Gateway status popout: flatten the header to stacked connection + inference
statuses with system-panel and restart actions (reusing the shared
runGatewayRestart helper). The recent-activity tail is now live while the
popout is open via the shared LogView (WS connection churn filtered), and the
icon / "View all logs" link dismiss the popover.
- Statusbar "menu" items accept a menuContent(close) render fn over a now
controlled DropdownMenu, so popover content can close itself.
- Drop the always-on gateway-log poll from useStatusSnapshot (logs are fetched
by the popout only while open).
- SearchField → text-xs to match Input/Select (controlVariants).
- Command center: remove the usage/system section dividers, swap the sessions
nav icon (Pin → MessageCircle), small padding tweaks.
Ensure intentional client closes mark the transport closed and reject pending
RPCs immediately instead of relying on a browser close event that can be
ignored after the socket reference is cleared.
The Electron desktop app and the web dashboard each carried their own
copy of the tui_gateway JSON-RPC WebSocket client plus near-identical
auth'd WS-URL construction. The dashboard's copy was the historical
source of the "is the dashboard required to run the desktop app?"
confusion, since the two surfaces looked coupled.
Consolidate the genuinely shared transport into the existing
framework-agnostic `@hermes/shared` package so both surfaces consume it
independently — neither app depends on the other:
- Move `resolveGatewayWsUrl` + `GatewayReauthRequiredError` (single-use
OAuth ticket re-mint vs long-lived token fallback) into
`@hermes/shared`; desktop now imports them directly.
- Add `buildHermesWebSocketUrl`, one base-path/scheme/auth-aware URL
builder, and route every dashboard WS endpoint through it
(`/api/ws`, `/api/events`, `/api/pty`, plugin WS URLs).
- Reduce the dashboard `GatewayClient` to a thin subclass of the shared
`JsonRpcGatewayClient`, deleting ~210 lines of duplicated pending-call
/event-dispatch/connect plumbing while keeping its dashboard-specific
ticket-vs-token auth selection.
- Drop the stale "start it with --tui" chat banner, which implied the
dashboard flag was required.
Behavior is preserved on both surfaces; the dashboard additionally
inherits the shared client's 15s connect timeout (previously
desktop-only), so a hung connect now fails fast instead of pinning the
composer in "connecting".
Register read-only agent terminals with the same renderer-side terminal reader
as user terminals so read_terminal works on whichever tab is active.
Also bring agent xterm rendering closer to user-terminal parity (unicode 11,
web links, font weights/spacing) and make the gateway sink wiring resilient if
only one terminal event sink was already installed.
Make the read-only agent terminal mirrors stream in real time and give
the agent a desktop-only way to dismiss its own tabs.
- Stream background output live: the local reader used a blocking
read(4096) that buffered small periodic output until EOF, so agent
tabs only "filled in" at process exit. Switch to buffer.read1(4096)
(decoded) for incremental chunks.
- Route agent.terminal.output / terminal.close to the window that owns
the process (its gateway session) instead of an empty session id, so
events actually reach the desktop renderer.
- Add close_terminal: a HERMES_DESKTOP-gated tool (sibling of
read_terminal) that drops a process's read-only tab WITHOUT killing it
via process_registry.on_close; output keeps buffering and the user can
reopen from the status stack.
- ⌘W now closes a focused agent tab: mark the agent instance
data-terminal and focus it on activation so isFocusWithin routes there.
- ensureTerminal() no longer spawns an extra user shell when a tab
already exists (e.g. opening a background task from the status stack).
Remove zero-consumer overlay code surfaced while auditing the primitive set:
OverlayNewButton (orphaned once "New" moved into PanelAddButton), OverlayCard /
overlayCardClass, and the unused overlay-search-input module. Leaves three
intentional layers: OverlayView (base), Panel (master/detail), and
OverlaySplitLayout (settings/command-center nav→content).
Extract the agents/trace overlay chrome into overlays/panel.tsx and adopt it
across the Cron, Profiles, and Agents overlays so they share one layout
(centered card, header, master/detail list with built-in search, kebab row
actions, big "+" footer, empty state) instead of three ad-hoc split layouts.
Also in this pass:
- OverlayView insets equidistantly on every side (was top/left-only, which
left a large left gutter on narrow windows).
- Form-control chrome: input border/background/recessed-inset are now
per-mode theme-var knobs (--dt-input-border/-bg/-inset) — resting borders
blend in, strengthen on hover, and go solid on focus / while a Select is open.
- Thread-timeline popover reuses the shared dropdown surface (1:1 with the
kebab menus) and scrolls the hovered prompt into view.
Seed read-only agent terminal tabs with the background command immediately, so
they never open as a blank pane while stdout is pending or a live stream races
startup. Snapshot fallback now preserves that command header and appends only
missing output without duplicating live chunks.
Read-only agent terminal tabs now consume both live agent.terminal.output chunks
and the process-list/status snapshot. The snapshot seeds tabs opened after output
already exists and acts as a fallback if the live stream races startup, so agent
background tabs don't sit blank while the status stack already knows the tail.
Replace the 5s output_tail poll (which often showed nothing) with a real push
stream. The process registry gains an on_output sink called from its reader
threads with each chunk; the tui_gateway wires it to emit agent.terminal.output
{process_id, chunk} (write_json is _stdout_lock-guarded, so emitting from the
reader thread is safe). The desktop routes chunks by process id straight into
the read-only agent xterm via a small writer registry, with a capped backlog so
a tab opened mid-stream (or reopened) replays what it missed.
Drops the fragile poll/tail path: no session-key matching, no truncation, no
lag — full-fidelity ANSI, env-agnostic (local/docker/ssh).
When the agent runs terminal(background=true) — Hermes's equivalent of
Cursor's is_background — surface it as a read-only "agent" tab in the rail
(distinct sparkle icon), alongside the glanceable status-stack row, which now
links to the tab. The tab is a write-only xterm (no PTY, no input) fed by the
process output tail, appended live (faster poll while a tab is open) and
env-agnostic (works for local/docker/ssh shells alike).
- terminals.ts: TerminalEntry gains kind ('user'|'agent') + procId; agent tabs
auto-surface once (closing one doesn't resurrect it) and the status row can
reopen/focus them. ensureTerminal now guarantees a user shell specifically.
- use-agent-terminal.ts: slim read-only xterm hook, delta-appended.
- workspace: render user vs agent instances; auto-surface from the background
store; tail faster while an agent tab exists.
- composer-status: $backgroundOutputByProc selector; status row links to the tab
instead of an inline disclosure.
A WebGL terminal doesn't paint while visibility:hidden, so switching to it
(e.g. after closing the active tab) revealed a stale/garbled frame. On
activation, clear the glyph atlas and force a full term.refresh against the
live buffer (after the refit), then focus.
Replace the one-off isTerminalFocused with isFocusWithin(selector) in the
keybinds lib (beside isEditableTarget) — the reusable primitive for any
focus-scoped shortcut. The terminal marks itself data-terminal and the ⌘W
handler routes via isFocusWithin('[data-terminal]'); future surfaces just add
their own marker.
Fold terminal close into the existing ⌘/Ctrl+W handler so focus decides the
target: a focused terminal takes ⌘W (closes the active tab) and otherwise the
keystroke closes the active preview tab as before. Only the ⌘ gesture is
intercepted — Ctrl+W stays the shell's werase — and a focused terminal never
lets ⌘/Ctrl+W close a preview out from under it.
Hide inactive terminal tabs with `visibility` (absolute-stacked at full size)
instead of `display:none`. A display:none host is 0×0, so its ResizeObserver
fit bails and the terminal stops tracking pane resizes — re-showing it at a
changed size reflowed the buffer into a garbled prompt. Visibility-hidden
hosts keep their layout size, stay in sync, and switch instantly.
Multiple persistent in-app terminals managed by a thin VS Code-style icon
rail docked on the terminal pane's outer edge. Each tab is its own live
xterm+PTY that survives tab switches, session switches, and hiding the pane
(VS Code parity: only an explicit close or `exit` kills a shell). Terminals
own their state independent of the session — the sole thing they inherit is
an initial cwd snapshotted at creation.
- Rail: icon-only tabs (name + live hotkey on hover), +/hide controls,
context menu. Sits at z-40 above the collapsed sidebars' hover-reveal
triggers and marks itself data-suppress-pane-reveal, so reaching for a tab
can't summon the file-browser/review panel.
- Lifecycle: PersistentTerminal latches mounted on first open so shells stay
alive while hidden; ensureTerminal re-creates one on reopen.
- Agent reader: id-keyed registry drives read_terminal off the active tab.
- Keybinds (Ctrl-family, OS-aware): toggle Ctrl+`, new Ctrl+Shift+`,
next/prev Ctrl+Shift+Down/Up, close Ctrl+Shift+W.
resumeSession's warm-cache fast-path once again trusted the
storedSessionId -> runtimeId -> ClientSessionState mapping without
checking the cached state still BELONGS to the session being resumed. A
pooled profile backend that gets idle-reaped and respawned re-mints
runtime ids, so a recycled id resolves to a live-but-DIFFERENT session's
cache entry and paints the wrong transcript under the current route:
click thread A, a totally different thread (often from another worktree)
loads. The session.usage 404 guard only catches a fully-dead id; a
recycled-live id 200s, so the fast-path happily served the stale cache.
Straight regression, not a new bug. f7bf74064 ("reject cross-wired
runtime-id cache on session resume") landed takeWarmCache() + its
regression test; 62af32efe ("keep active sessions aligned with cwd"),
rebased off a stale branch, restructured resumeSession and silently
reverted both 29 minutes later -- the exact stale-branch squash clobber
AGENTS.md warns about ("Squash merges from stale branches silently
revert recent fixes").
Re-apply the whole-class fix on top of the current cwd-aligned code:
takeWarmCache() validates state.storedSessionId === storedSessionId at
BOTH cache reads (the early transcript-keep decision and the fast-path),
purging a cross-wired mapping on a miss so it falls through to a full
resume that rebinds a correct runtime id. Restore the two regression
tests guarding it.
Tests: resumeSession warm-cache mapping integrity -- a cross-wired
mapping is rejected + purged (the bug), a correctly-wired cache is still
served with no needless refetch (no perf regression).
Co-authored-by: professorpalmer <professorpalmer@users.noreply.github.com>
Route FS/git REST through the active profile, mount the remote folder picker
at app root, keep the project dialog open while picking, show a first-run
blank state, flip into grouped view on create, and constrain the picker scroll
area so Select stays reachable.
Pin the desktop-to-gateway cwd handoff: createBackendSessionForSend must pass
the current workspace cwd into session.create so the backend registers the
session cwd before the agent/tools run.
Let UI callers ask for folders/files without knowing remote-picker limits:
selectDesktopPaths now normalizes remote directory selection to a single folder
inside the facade. Project creation and composer context picking no longer branch
on remote mode; they route through desktop-fs helpers just like git callers route
through desktopGit(). Behavior unchanged except remote folder context now works
through the same backend picker path.
Keep the remote git mirror as a thin facade: route all GETs through gitGet,
all mutations through gitPost, and keep consumers on desktopGit(). On the
backend, route git paths through a single _git_path helper instead of repeating
str(_fs_path(...)) in every endpoint. Behavior unchanged.
Second pass on the remote-project flow: the project dialog and git cockpit were
remote-aware, but the composer's Add file/folder context picker still called the
native Electron picker directly. Route it through selectDesktopPaths so remote
sessions use the backend-aware picker instead of local disk paths; preserve local
multi-select behavior and keep remote folder selection single because the in-app
remote picker only supports one directory.
Also use readDesktopFileDataUrl for image previews so an already-known backend
image path can be read through /api/fs/read-data-url, and add focused coverage
for backend file-diff routing plus the plain-folder git init/worktree path.
writeProjectIdea used the local-only Electron writeTextFile, so on a remote
gateway IDEA.md never landed on the backend (where the project folder lives).
Route it through writeDesktopFileText (local Electron / POST /api/fs/write-text).
After the folder picker fix, an added remote folder was still half-usable:
the desktop's git GUI (coding-rail status, worktree lanes, review pane,
branch switch, file diff) all ran Electron-local git on the USER's machine,
so against a remote-gateway repo they silently degraded to empty.
Mirror the whole surface over the dashboard REST API so it acts on the
BACKEND repo where sessions actually run:
- hermes_cli/web_git.py: git/gh logic (status, worktrees, branches, review
list/diff/stage/unstage/revert/commit/commit-context/push/ship-info/
create-pr, file-diff, worktree add/remove, branch switch) shelling to the
system git, mirroring the Electron ops' shapes.
- web_server.py: /api/git/* routes (same auth gate + _fs_path hardening as
/api/fs, executor-offloaded, mutations -> 400).
- apps/desktop desktop-git.ts: remote-aware facade exposing the same shape as
window.hermesDesktop.git; coding-status / review / projects / model /
desktop-fs route through desktopGit() so local stays Electron, remote hits
/api/git/*.
Tests: tests/hermes_cli/test_web_server_git.py (real repo: status counts,
review classification, diff incl. untracked all-add, stage+commit roundtrip,
worktree/branch lifecycle, commit-context, gh-absent ship-info, auth) and
desktop-git.test.ts (local vs remote routing, envelope unwrap, POST bodies).
The new-project / add-folder dialog (PR #49037) picked folders via the
native Electron dialog (pickDefaultProjectDir), which only browses the
LOCAL machine. On a remote gateway that picks a path that doesn't exist
on the backend where sessions actually run.
Route pickProjectFolder() through selectDesktopPaths({directories,
multiple:false}) — the same remote-aware path the retired right-sidebar
picker used: local mode opens the native directory dialog, remote mode
browses the backend filesystem via the in-app RemoteFolderPicker. Seed
it with the backend's default cwd on remote so it opens somewhere useful.
Local browser_navigate cold-starts the agent-browser daemon and Chromium;
60s was too short on slow Linux hosts and timeouts discarded stderr,
leaving users with a generic failure. Use a 120s floor on first open,
inject --no-sandbox in Docker, include captured daemon output plus install
hints when commands time out, and show "Failed to open" in the desktop
tool chip when navigation returns success=false.
main (cb982ad99) wired windows_hide_flags() into the auxiliary git/gh/wmic/
bash/powershell/taskkill legs but left two it didn't reach, plus the Electron
backend-launch leg it explicitly deferred. Cover them the same way:
- apps/desktop/electron/main.cjs: getNoConsoleVenvPython resolves the BASE
pythonw.exe instead of the venv Scripts\pythonw.exe shim, which re-execs a
console python.exe and flashes a conhost the desktop backend can't suppress.
Both backend creators put the venv site-packages on PYTHONPATH so imports
still resolve under the base interpreter. (main's commit said this Electron
leg "needs a Windows-tested change of its own".)
- tools/tts_tool.py, tools/transcription_tools.py, plugins/platforms/discord:
ffmpeg conversions (voice notes / TTS / STT) via windows_hide_flags().
- plugins/platforms/whatsapp: netstat + taskkill bridge-port cleanup via
windows_hide_flags().
All no-ops on POSIX. Tests assert the base-pythonw preference and the ffmpeg
legs pass CREATE_NO_WINDOW.
On macOS app.quit() closes windows but window-all-closed deliberately keeps
the process alive (Dock convention). Every detached hand-off (update swap,
relaunch, Windows bootstrap recovery, uninstall cleanup) waits for the
desktop PID to exit before replacing/removing the bundle — so the process
never dying means the script spins its full PID-wait and the user sees a
blank app, or an uninstall that appears to do nothing.
Add a module-level isQuittingForHandoff flag, set before every hand-off
app.quit(); window-all-closed then quits on all platforms when it's set.
Covers all five hand-off sites including the Linux relaunch path.
Two Windows-only desktop boot bugs that caused spurious reinstall/repair loops:
1. findOnPath() searched the empty extension BEFORE PATHEXT, so an
extensionless Git-Bash `hermes` shim shadowed the real hermes.cmd/.exe.
The shim then failed the shell:false --version probe and the resolver
fell through to bootstrap/repair even though a working CLI was on PATH.
Fix: try PATHEXT extensions first, keep the empty entry LAST so callers
that already include the extension (py.exe, pwsh.exe) still resolve.
2. handOffWindowsBootstrapRecovery() chose the destructive --repair over the
gentle --update by checking only venv\Scripts\hermes.exe -- the setuptools
console-script shim, written at the END of venv setup and absent in
interrupted/quarantined states. Fix: take --update when ANY real-install
signal is present (venv python, the shim, or .hermes-bootstrap-complete).
Adds windows-hermes-resolution.test.cjs (source-assertion pattern, wired into
test:desktop:platforms) guarding both regressions.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A broken/empty Windows launcher venv can see the source tree via PYTHONPATH
but lack PyYAML, so 'import hermes_cli' succeeds while the first real CLI
import dies — the desktop then trusts the bootstrap marker, spawns a dead
backend, and loops on 'gateway offline' (#52378).
- backend-probes.cjs: canImportHermesCli now runs 'import yaml; import
hermes_cli.config' (extracted as hermesRuntimeImportProbe) and accepts an
env override, so a dependency regression is caught without a real broken
venv fixture.
- main.cjs: isBootstrapComplete() routes through new isActiveRuntimeUsable(),
which requires the venv python to pass the runtime import probe (with
ACTIVE_HERMES_ROOT on PYTHONPATH) — not just exist on disk.
Salvaged from PR #38179. The PR's install.ps1 reset/clean + autocrlf changes
and their tests are dropped: current main already preserves dirty checkouts
via stash (the data-loss-safe #38542 path) rather than the PR's older
reset-based Repair-ManagedCheckoutBeforeUpdate approach.
`npm run build` ended with `bundle-electron-main.mjs`, which esbuild-bundled
electron/main.cjs and renamed the bundle on top of the tracked source file.
Because every `hermes desktop` runs `npm run build`, each launch rewrote a
checked-in source file (~7.5k-line source -> ~14.8k-line bundle), dirtying the
working tree with a build artifact that `git restore` couldn't keep (the next
launch re-clobbered it) and forcing autostash/restore conflicts on update.
The bundle only existed to inline `simple-git` so the packaged app.asar (which
ships no node_modules) wouldn't crash at launch with "Cannot find module
'simple-git'". Replace it with the mechanism the repo already uses for the
other hoisted runtime dep (node-pty): stage the dependency closure and resolve
it from process.resourcesPath at runtime.
- stage-native-deps.cjs: resolve simple-git's runtime closure (walking
dependencies + optionalDependencies, so a version bump that adds a transitive
dep can't silently reintroduce the crash) and stage it under
build/native-deps/vendor/node_modules/. The `vendor/` nesting is load-bearing:
electron-builder drops a node_modules dir at the ROOT of an extraResources
copy but keeps a nested one.
- git-review-ops.cjs: fall back to the staged
native-deps/vendor/node_modules/simple-git when the hoisted require() fails;
dev runs resolve the hoisted copy and never hit the fallback.
- package.json: drop the bundler from the `build` script so main.cjs is never a
build target again.
- nix/desktop.nix: drop the direct bundler call (the closure rides the existing
`cp -rn native-deps` into $out) and patch process.resourcesPath in
git-review-ops.cjs alongside main.cjs.
- delete scripts/bundle-electron-main.mjs.
Verified: electron-builder's own file filter keeps the full staged closure
(0 dropped), and a packaged win-unpacked build launches with the git-review
pane resolving simple-git from the staged vendor path.
The plain-Linux overlay re-enable (#53185) left nativeOverlayWidth() at 0
for plain Linux, so the native min/max/close buttons painted on top of the
app's right-edge titlebar tools. Reserve the fallback width everywhere the
WCO overlay is painted (Windows, WSLg, plain Linux); macOS still reserves 0
since it uses traffic lights.
Commit da5484b61 disabled the Window Controls Overlay on all Linux
(non-Windows, non-WSL) with the note that WCO is a Windows/macOS-only
Electron feature. However, several Linux compositors (KDE/KWin,
GNOME/Mutter) do support it — plain Electron titleBarOverlay paints
native min/max/close buttons that were working before that change.
Narrow the exclusion to only WSLg, where the RDP host draws its own
window controls and an Electron overlay would leave a dead gap.
Fixes: da5484b61 ("fix(desktop): WSL2 clipboard image paste + Linux titlebar overlay")
The MoA reference-block display (each reference model's output shown as a
labelled thinking block before the aggregator responds) previously existed
only in the classic CLI. The facade already emits moa.reference / moa.aggregating
through tool_progress_callback; this wires the TUI and desktop consumers.
- tui_gateway/server.py: _on_tool_progress relays moa.reference (label / text /
index / count) and moa.aggregating to the Ink/desktop client as their own
events.
- ui-tui: gatewayTypes adds the two event shapes; createGatewayEventHandler
routes them; turnController.recordMoaReference pushes a committed
thinking-style segment tagged with the source model. Shown regardless of
showReasoning — references ARE the mixture-of-agents process the user opted
into, not ordinary reasoning. moa.aggregating is a status-only transition
(no transcript entry).
- apps/desktop: use-message-stream appends each reference as a labelled
reasoning chunk via the existing reasoning disclosure; GatewayEventPayload
gains label/index/aggregator.
Tests: tui_gateway emit (3), Ink handler render + showReasoning-independence +
aggregating-no-segment (3). TUI typecheck/lint clean; desktop typecheck/lint
clean.
* fix(windows): stop terminal-window popups from background spawns
Native-Windows desktop/gateway users saw cmd/conhost windows flash on
gateway restart, image paste, the dashboard Projects tree, voice notes,
and ~5 min after closing the app (detached cron). Two root causes:
- Console-subsystem exes (taskkill, schtasks, wmic, netstat, tasklist,
agent-browser, git, ffmpeg, powershell, git-bash) spawned via raw
subprocess allocate a fresh console when the launching process has
none (pythonw desktop backend / detached gateway) - even with output
captured.
- uv venv pythonw shims re-exec console python.exe, so Python children
get a console regardless of how they're launched.
Fixes:
- Single hidden-spawn primitive (_subprocess_compat.run/.popen) that ORs
CREATE_NO_WINDOW on Windows, no-op on POSIX. Route every Hermes-owned
console-exe spawn through it.
- FreeConsole() catch-all in hermes_bootstrap: any Python child that
exclusively owns an auto-allocated console detaches it at startup
(GetConsoleProcessList()==1 gate leaves shared interactive consoles
untouched).
- Replace PowerShell/wmic gateway PID scans with in-process psutil.
- Skip schtasks queries on non-interactive desktop restarts.
- Prefer native agent-browser .exe over .cmd shims.
- Guard test bans raw subprocess spawns of the Windows-only console
tools repo-wide so the popup class can't regress.
* fix(windows): scope FreeConsole to background entry points; fix merge fallout
Console detach review (per #53810 feedback): GetConsoleProcessList()==1 can't
tell a uv pythonw->python phantom console apart from a user opening the
interactive CLI/TUI in its own fresh console (double-click, shortcut, ConPTY) —
both report a single attached process with a tty. Running FreeConsole() in the
import-time bootstrap therefore risked detaching a legitimately-interactive
terminal.
- Extract FreeConsole into explicit hermes_bootstrap.detach_orphan_console();
remove it from apply_windows_utf8_bootstrap() (import side effect).
- Call it only from known background mains: gateway run, dashboard backend
(start_server, what the desktop spawns), cron standalone, tui_gateway entry,
slash worker. Interactive CLI/TUI never calls it.
- Behavior-contract tests: frees only when solo owner, leaves shared console,
no-op without console / on POSIX, and asserts it's not an import side effect.
Merge fallout from origin/main (#53791):
- local.py: 3-way merge left a dangling **_popen_kwargs (NameError crashing
every terminal init). _subprocess_compat.popen already hides the window, so
drop it.
- discord adapter: merge stacked an undefined windows_hide_flags() onto the
primitive call; drop the redundant arg.
- test_gateway: scan now goes psutil-first (zero spawn); rewrite the
case-variant test to drive that production path.
* test(claw): mock _subprocess_compat.run seam for Windows process scan
claw.py's Windows tasklist/powershell scan routes through the hidden-spawn
primitive; the tests still patched claw_mod.subprocess, so on win32 the mock
was never hit and real spawns returned nothing. Patch the actual seam.
A Radix <Select> renders a blank trigger when its `value` matches no
<SelectItem>. The Settings model pickers built their options solely from
each provider's curated `models` list, so a model added via config that
isn't in that list (e.g. anthropic/claude-opus-4.7 on nous) selected
nothing and showed an empty selector.
Union the active value into the options via a small `withActive` helper,
applied to the main, auxiliary, MoA reference, and MoA aggregator model
selects so the configured model always stays visible and selectable.
On the desktop Channels / Messaging page, the "Open setup guide" button was
rendered as a bare <a href={platform.docs_url} target="_blank"> with no guard.
Plugin-provided platforms (Microsoft Teams, Google Chat, Line, Raft, Yuanbao,
…) ship an empty docs_url, so the anchor's href was "".
In a packaged build, Electron resolves an empty href against the current
document — the app's own index.html inside the asar bundle — and
shell.openPath then fails with an OS "file not found" dialog. This is exactly
the Windows error reported for Messaging → Teams → Open guide.
Fix (3 changes):
1. fix(desktop) — Only render the "Open setup guide" button when docs_url is
non-empty, and route clicks through openExternalLink so a relative/empty
value can never be treated as a local bundle path. Fixes the whole class
(every plugin platform), not just Teams.
2. fix(messaging) — Give the Teams platform plugin a real docs_url (Microsoft
Teams setup guide) so its card shows a working button instead of nothing.
3. fix(messaging) — Give the Google Chat platform plugin a real docs_url
(Google Chat setup guide) so its card shows a working button instead of
nothing. Originally from #48940; folded in here because that PR's test
was broken (it queried the HTTP endpoint, but google_chat is a dynamic
enum member that only appears after the adapter module is imported).
Test plan:
- apps/desktop — new src/app/messaging/index.test.tsx: button is hidden when
docs_url is empty; a real URL opens via the validated external opener (does
not navigate).
- apps/desktop typecheck (tsc --noEmit) clean.
- backend — test_teams_messaging_metadata_links_setup_guide: the Teams catalog
entry exposes the setup-guide docs_url.
- backend — test_google_chat_messaging_metadata_links_setup_guide: the Google
Chat catalog entry exposes the setup-guide docs_url.
Co-authored-by: xxxigm <tuancanhnguyen706@gmail.com>
Co-authored-by: p-andhika <andhika.prakasiwi@gmail.com>
The desktop MoA settings 'Add preset', 'Set default', and 'Delete' buttons
mutated local React state only and never called the save endpoint, so a newly
constructed preset vanished on refresh. Each now builds the next config and
calls saveMoa() so the change is written to config.yaml via PUT /api/model/moa.
A MoA preset whose reference or aggregator slot points at the moa virtual
provider creates a recursive MoA tree. The runtime guards in moa_loop.py only
surface this mid-turn (references silently skipped, aggregator raises). Reject
it at the config chokepoint (_clean_slot) so it can never be saved, and hide it
from the desktop/dashboard slot pickers so it isn't offered as a dead choice.
Embeds reach out to third parties on render, so default to a placeholder that
mirrors the tool-approval UX: "Load <service>" (this embed) or "Always allow
<service>" (persisted). A desktop-local store ($embedMode ask|always|off +
per-service allowlist) gates the fetch with zero gateway round-trip; an
Appearance setting controls the global default. Local renderers (mermaid, svg,
alerts) are never gated. Addresses review feedback on outbound third-party
requests.
A clarify/approval/sudo/secret prompt blocks the turn on the user, but the UI
treated it as an in-flight turn: the "thinking" timer kept ticking and Esc
interrupted the run — discarding a question you might want to come back to. Add
$activeSessionAwaitingInput (the pet's awaitingInput concept, scoped to the
active session) and use it to suppress the stall indicator and disarm Esc while a
prompt waits. Clear the session's prompts (and needsInput) on Stop and on turn
end so a resolved/aborted turn can't leave a dead panel or a stuck "needs input"
dot.
The inline clarify panel used its own card tokens, an animated ring, and
oversized spacing — out of step with every other tool row. Rebuild it on the
shared --ui-*/--conversation-* tokens: a compact panel, letter-key badges
(A/B/C…) that double as a/b/c… shortcuts, an inline content-sizing "Other" field
(CSS field-sizing — no view swap, no layout shift on focus), and a Continue
button so picking an option selects rather than auto-sends. Selection lives on
the letter badge alone (solid primary; outlined while Other is focused-but-empty).
Also settle the panel into the standard tool block once the turn stops running,
so a stopped turn no longer strands a live, unanswerable prompt.
Add a content-agnostic Zoomable primitive (useZoomPan hook + overlay viewer):
click to open full-screen, wheel-zoom toward the cursor, drag to pan, toolbar
zoom/reset, and an optional copy action. Wire Mermaid diagrams into it with
copy-as-PNG; reusable for other inline content later.
Wire the embeds module into the markdown surface: bare provider autolinks unfurl
to inline embeds, ```mermaid/```svg fences route to the rich renderers, and
`> [!NOTE]`-style blockquotes become alert callouts. Labeled links stay plain.
Per-kind renderers, each a lazy split chunk: plain-iframe video/maps (wheel
chains to the transcript; maps gate scroll behind ⌘), the in-document
blockquote-script path for X/Instagram, the dark Spotify player, and the
YouTube iframe. Adds Mermaid and DOMPurify-sanitised SVG fences and GFM alert
callouts, all sized to 33dvh and theme-matched to avoid white color-scheme
artifacts. Main-process stamps a Referer on YouTube embed requests.
Pure, synchronous URL→descriptor matchers for YouTube, Vimeo, Instagram,
Pinterest, TikTok, X, Spotify, Google Maps and OpenStreetMap, plus the shared
embed primitives (error boundary, fail card, escape-html, dark-mode hook,
sizing token). Declares the mermaid + dompurify deps used by the fenced
renderers.
Rebuilds the iron-proxy egress feature cleanly onto current main. The
original feat/iron-proxy branch had diverged from main with an
unmergeable history (no usable merge-base after main history motion),
so the feature's content diff was re-applied onto a fresh main cut and
the three config/docs conflicts (commands.py status/egress, config.py
proxy vs computer_use, slash-commands.md) resolved keeping main's
content plus the egress additions.
Optional, off-by-default TLS-intercepting egress proxy for remote
terminal sandboxes. Sandboxes hold opaque proxy tokens; iron-proxy
swaps them for real provider API keys at the network boundary.
Includes the full review-cycle hardening:
- P0/P1/P2 rounds (GodsBoy, stephenschoettler, arshkumarsingh,
annguyenNous, maxpetrusenko, sxuff findings)
- v0.39 schema realignment + Docker bridge-bind/listener-role fixes
- Docker UX/enforcement hardening
Salvaged security fixes folded in with credit:
- Three P0 gaps (version-probe env scrub, Bitwarden ImportError
fail-closed, container-reuse egress-boundary) + Docker v29.5.3
empty-label edge — kuangmi-bit (#48073)
- P1/P2 (fail-closed replace.require:true, NODE_OPTIONS CA-flag
conflict, GPG checksum verify, threat-model wording) — Bartok9 (#48076)
Co-authored-by: kuangmi-bit <kuangmi@deeparchi.com>
Co-authored-by: Bartok9 <danielrpike9@gmail.com>
Bring apps/desktop and ui-tui to a clean state for typecheck, eslint,
and prettier:
- Run prettier across both trees (printWidth/wrap drift; prettier is not
CI-enforced for these JS projects, so main had accumulated drift).
- Apply eslint --fix for padding-line-between-statements and perfectionist
import/export sorting.
- Manual fixes for non-auto-fixable rules:
- remove unused node:net import in electron/main.cjs (uses Electron net)
- replace inline `typeof import(...)` annotations with top-level
`import type * as EnvModule` in two ui-tui test files
- scoped eslint-disable no-control-regex on intentional sentinel/ANSI
regexes (mathUnicode.ts, text.ts)
- resolve react-hooks/exhaustive-deps per-case: correct swapped/missing
deps, collapse redundant session.* members, and justified disables on
settings mount-only data-load effects to preserve run-once behavior
No behavior changes; test pass/fail counts are unchanged from the main
baseline.
Alt+wheel now scales about the pixel under the pointer instead of growing from a
corner, so the pet stays put under the cursor instead of running away. In-window
shifts its top-left; the overlay repositions its OS window (cursor-anchored on
wheel, bottom-center for slider-driven changes).
Hold Alt/Option and scroll over the mascot to resize it (same on Mac and
Windows); the modifier keeps a plain scroll passing through to the page. The
gesture drives the same `display.pet.scale` path as the settings slider.
The popped-out overlay grows its OS window to fit the pet at any scale (anchored
bottom-center) so the sprite is never clipped by the window edge, and the
in-window pet re-clamps against its actual size so growing near an edge can't
crop it. Also makes the overlay click-through per-pixel: only solid sprite
pixels (plus bubble / mail button) are interactive, transparent margins pass
clicks through.
Live-measure WCO width in the renderer, drop the right rail below the titlebar
band, and re-enable GPU compositing under WSLg when /dev/dxg is present.
WSLg bridges clipboard text but not images — pull host screenshots via
PowerShell. Disable titleBarOverlay on plain Linux; gate overlay width per
platform in titlebar-overlay-width.cjs.
When idle with a top-level delegate_task still in flight, render a static,
shimmering system-note at the transcript tail instead of a spinner (which
reads as "stuck"). Reuses the shared steer / slash-status chrome (centered,
0.6875rem, muted, Codicon) so it sits in the thread like every other meta
line, and mirrors the primary child's latest stream line, falling back to
generic copy. i18n across en/ja/zh/zh-hant; markdown prose/heading rhythm
tuned so a re-entered turn breathes.
Track top-level delegate_task work that dispatches in the background and
re-enters as a fresh turn. $backgroundResume returns {count, activity} for
the active session while idle — count of parked tasks plus the primary
child's latest stream line (tool/progress/thinking) when readable.
Use the app's amber warn color for the unsaved-edits tab dot (was inheriting
the label text color) and add a tab-bg ring + soft drop shadow so it stays
legible where it overlaps the filename.
Extends the pane store with heightOverride (alongside widthOverride) and a
get/set/clear API, and wires the pane shell + desktop controller so the
bottom-row terminal pane can be resized on the Y axis with its size persisted.
Adds a CodeMirror 6 spot editor to the right-rail file preview so users can
make quick edits in-app without leaving for an IDE. Entering edit mode is a
pure in-place swap of the read view — same fixed-height header, same gutter
geometry/typography (mirrors SourceView 1:1) so nothing shifts — toggled via
the Edit button, a bare `e` when the pane is hovered/focused, or the tab.
- Save path is transport-agnostic (writeDesktopFileText): local Electron IPC
or a new hardened POST /api/fs/write-text on the dashboard server (path
validation, parent-must-exist, regular-files-only, size cap, atomic
temp-file + os.replace), behind the existing auth middleware.
- Stale-on-disk guard re-reads before writing and offers overwrite vs
discard-and-reload instead of clobbering external/agent edits.
- VS Code-style modified dot on the tab; ⌘/Ctrl+S and ⌘/Ctrl+Enter save,
Esc cancels; GitHub highlight style matched to the read view's Shiki theme.
- Typing stays render-free (draft in a ref; dirty flips once at the boundary).
A stale-index render race in assistant-ui (a just-shrunk thread rendered
at an old message index during a session switch / teardown) throws
errors like "tapClientLookup: Index N out of bounds", "Cannot read
properties of undefined (reading 'type')", or "Tried to unmount a fiber
that is already unmounted". These bubble to the root ErrorBoundary and
latch the WHOLE desktop app on the "Reload window" fallback even though
the next render against fresh state would be fine.
Teach the root boundary to treat that small set of known-transient
renderer errors as recoverable: log them and schedule a next-tick
reset() so React re-renders against current state instead of stranding
the user on the fallback.
Auto-recovery is BOUNDED -- at most MAX_RECOVERIES (3) attempts within a
5s window -- so a genuinely persistent error can't spin the boundary in
a reset -> throw -> reset loop; after the budget is spent the fallback
is left up for the user. Manual retry (the button) resets the budget.
Only the root boundary auto-recovers; scoped boundaries keep their own
fallbacks, and unrecognized errors are never swallowed.
Tests: transient race recovers (fallback never sticks), a persistent
recoverable error stops at the cap and surfaces the fallback (proving
the loop is bounded), and neither a non-root boundary nor an
unrecognized root error auto-recovers.
Closes#41693. Supersedes #41787 by @izumi0uu, reimplemented with a
bounded recovery budget so a non-transient error can't loop forever.
Co-authored-by: izumi0uu <izumi0uu@gmail.com>
resumeSession's warm-cache fast-path trusted the
storedSessionId -> runtimeId -> ClientSessionState mapping without
checking the cached state still BELONGS to the session being resumed.
A pooled profile backend that gets idle-reaped and respawned
(pruneSecondaryGateways) re-mints runtime ids, so a recycled id can
resolve to a live-but-DIFFERENT session's cache entry. The only
existing guard was a session.usage 404 -- that catches a fully-dead
runtime id, but a recycled id still 200s, so the fast-path happily
painted the wrong transcript under the current route (open chat A,
chat B loads).
Fold the belongs-to check into a single takeWarmCache() helper used at
BOTH cache reads -- the early transcript-keep decision and the fast-path
itself -- so a cross-wired entry can't even briefly flash a stale
transcript before the full resume repaints. On a mismatch the helper
purges both stale map entries and reports a miss, falling through to a
full resume that rebinds a correct runtime id. The full-resume path
already guards its final paint with isCurrentResume(), so only the
cached fast-path was missing the belongs-to check.
Pre-existing bug from the initial desktop app (#20059); not introduced
by the session-switch perf work (#49807), which left these lines
untouched.
Tests: two cases in use-session-actions.test.tsx driven through a
harness that owns the two cache maps -- a cross-wired mapping is
rejected + purged (the bug), and a correctly-wired cache still serves
from memory with no needless refetch (no perf regression).
Supersedes #50464 by @professorpalmer, reimplemented to also guard the
early transcript-keep read (whole-class fix, not just the fast-path).
Co-authored-by: professorpalmer <professorpalmer@users.noreply.github.com>
* feat(moa): expose MoA presets as selectable virtual models
Reconstructed onto current main (PR #46081's base had diverged with no common
ancestor, marking the PR dirty so CI never dispatched). MoA is now a virtual
provider: each named preset is a selectable model under provider 'moa', and the
preset's aggregator is the acting model that answers and calls tools.
Reference models fan out in parallel via a bounded ThreadPoolExecutor (the same
batch pattern delegate_task uses) — all references dispatched at once, collected
when every one finishes, then handed to the aggregator. Output order is
preserved, failures and the MoA-recursion guard stay isolated per reference.
- Removed the old mixture_of_agents model tool and moa toolset.
- Added moa as a virtual provider in the provider/model inventory.
- /moa is shortcut behavior over model selection (default preset / named preset
/ one-shot prompt).
- Dashboard + Desktop manage named presets; presets appear in model pickers.
- Parallel reference fan-out in agent/moa_loop.py with regression test.
* fix(moa): thread moa_config through _run_agent to _run_agent_inner
The reconstructed gateway MoA wiring declared moa_config on _run_agent (the
profile-scoping wrapper) and used it inside _run_agent_inner, but the wrapper
never forwarded it — _run_agent_inner had no such parameter, so the runtime hit
NameError: name 'moa_config' is not defined on the compression-failure session
sync path. Add moa_config to _run_agent_inner's signature and forward it from
both wrapper call sites (multiplex and non-multiplex). Caught by
tests/gateway/test_compression_failure_session_sync.py on CI shard test(4).
* fix(moa): classify moa as a virtual provider in the catalog
The moa virtual provider has no PROVIDER_REGISTRY/ProviderProfile entry, so
provider_catalog() fell through to the default auth_type="api_key" with no
env vars — tripping two catalog invariants:
- test_provider_catalog: api_key providers must expose a credential env var
- test_provider_parity: every hermes-model provider must be desktop-configurable
moa already declares auth_type="virtual" in HERMES_OVERLAYS; consult that
overlay as an auth_type fallback so the catalog reports moa as virtual (no real
credential, no network endpoint). Exempt virtual providers from the desktop
parity union check the same way 'custom' is exempt — derived from the catalog,
not a hardcoded slug, so future virtual providers are covered too.
Statusbar items declared a 'title' string (e.g. YOLO, gateway health,
agents, cron, version, context usage) that was populated by
use-statusbar-items.tsx but never forwarded to the rendered DOM in
StatusbarControls — so every statusbar button/menu/text/link had no
hover hint.
Wrap the four render branches (menu trigger, text, link, action) in
the existing 'Tip' component from components/ui/tooltip.tsx. Tip is
self-contained (carries its own Provider), instant (delayDuration=0),
themed (bg-foreground/text-background, auto-inverts per theme), and
already in use elsewhere in the desktop shell. Renders the child
untouched when label is falsy, so items without a title stay
zero-cost.
Collapse the duplicated cold-resume / lazy-watch / create scaffolding into
shared helpers: _deferred_session_record (the live-session dict minus the
agent), _lazy_resume_info (the not-yet-built session.info), _claim_or_reuse_live
(lock + double-checked register-or-reuse), and _schedule_agent_build (the
pre-warm timer). Net -12 lines, three copies of the ~30-key session dict and
the lazy-info block down to one each. No behavior change.
Per review: gating the faster path behind a `defer_build` flag that the
only caller always sends is pointless. Flip it — `session.resume` now
defers the agent build by default for every caller (desktop + Ink TUI);
a caller that needs the agent built synchronously passes `eager_build:
true` (used by the build-race test). The desktop no longer sends a flag.
While verifying the flip, fixed two real parity gaps the deferred path
had vs the old eager (`_init_session`) path:
- `_enable_gateway_prompts()` was never called on a deferred resume, so
approvals/clarify wouldn't route through the gateway prompt callbacks.
- `_start_agent_build` never wired `background_review_callback` /
`memory_notifications`, so a deferred-built session's self-improvement
"💾 …" summary leaked to stdout instead of rendering in-transcript.
Wiring it there also fixes it for `session.create` sessions, which
build through the same path.
ACP is unaffected (it uses its own session_manager, not this RPC); the
Ink TUI already consumes the same lazy `info` shape from session.create
and upgrades on the later `session.info` event.
Switching sessions in the desktop app could freeze the whole UI for
several seconds on heavy, tool-rich chats. Root causes and fixes:
- Cold `session.resume` built the AIAgent (MCP discovery, prompt/skill
build) *before* returning, and the desktop awaits that RPC before it
paints — so the entire switch blocked on the build. Add an opt-in
`defer_build` resume path (the contract `session.create` already uses):
return the full display transcript immediately, register an upgradable
live session, and pre-warm the agent on a short timer. The persisted
runtime identity (model/provider/base_url/api_mode/reasoning/tier) is
restored on the deferred build so it can't drop the provider.
- Nothing bounded how many in-memory agents accumulate; a user who
reconnects often piled up detached sessions for the full 6h TTL. Add a
soft LRU cap (`max_live_sessions`, default 16) that evicts the
least-recently-active DETACHED sessions (no live client) — never a
running, awaiting-input, mid-build, or live-transport one. Reopening
re-resumes from disk.
- On the prefetch-hit cold-resume path, skip rebuilding a throwaway
merged-message array (and its 1000-entry Map) when the prefetch already
painted the exact transcript; the downstream sameMessageList guard
already drops the publish, so it was pure main-thread cost.
The desktop opts into `defer_build` for every non-watch cold resume; the
eager path stays for CLI/TUI and existing callers.
Add a hover/focus "Remix" action on each completed draft card in the
generation grid. It re-runs generation with the chosen draft fed back in
as the reference image, keeping the same prompt and staying on step 2 so
the user can explore variations without starting over.
Because regenerating is slow and replaces the current drafts, the first
remix shows a one-time confirmation; the acknowledgement is persisted so
subsequent remixes fire immediately.
Move terminal/execute_code/read_file preview compaction into agent.display so CLI, gateway, and Ink TUI all inherit the same labels that desktop introduced in #52321.
The shared preview keeps raw args intact while trimming display-only shell plumbing (`cd`, pipe tails, banner/status echoes) and read_file line ranges. Desktop now prefers backend `context` for live rows and keeps its TypeScript fallback only for hydrated history.
The fixed "up to 5 minutes" wording undersells the slow quality-first path
(OpenAI image via OpenRouter), where a full hatch can run far longer. Use an
open-ended "several minutes" instead so the banner stays honest across the
fast and slow providers.
The quality-first default (OpenAI image via OpenRouter) is slow, and a full
hatch fans out ~8 rows with up to 3 retries each (300s/call) across 2 parallel
waves, so the absolute backend worst case is ~30 min. The old ceilings fired
mid-run:
- per-image HTTP call: 180s -> 300s (a single cold row can exceed 3 min)
- drafts RPC: 240s -> 420s (single wave, no retries — 7 min is ample)
- hatch RPC: 420s -> 1hr (sits above the ~30 min backend worst case)
The hatch ceiling is intentionally well above the realistic max so the frontend
never throws "request timed out" before the backend has exhausted its own
retries. The background-resumable notification path remains the real UX safety
net — the user can close the modal and get pinged on completion.
Make completed desktop tool rows read like useful activity labels instead of raw plumbing: terminal rows use a dispatch-style shell summarizer for agent wrappers, and read_file rows keep the action plus filename and requested line range.
The shell cleanup follows condensed-milk-pi's shape: split command compounds on real separators, strip pipe tails inside each segment, clean redirects/env prefixes, then classify setup/banner/status segments. Multi-command probes render as `first command + N commands`; the full command remains available in copy/detail.
Read rows now render as `Read package.json` or `Read main.ts L25-34`, using requested positive offset/limit and returned line numbers only as fallback for negative/unknown offsets.
OpenRouter/Nous image gen now runs a quality-first model chain by default:
attempt the highest-fidelity OpenAI image model first, then fall back to
Gemini 3 Pro Image when it's access-gated/unavailable/times out. An explicit
OPENROUTER_IMAGE_MODEL / config model override pins one model with no fallback.
Atlas validation rejects malformed model output instead of shipping it: adds a
per-state collapse guard (a single sliver/fragment row no longer passes because
other rows are healthy), on top of the existing postage-stamp + multi-pose
checks.
Desktop: pet-gen native notifications are now "global" (not tied to a chat
session), so a background generation started from the command center fires an
OS notification when the user is away even with no active session. Adds a
neutral "This can take up to 5 minutes." banner on step 1, and lets the
provider picker auto-size.
Tests updated/added for the OpenRouter fallback chain, the collapse guard, and
the global notification path.
ToolFallback rebuilt the `part` wrapper every render, defeating the
buildToolView memo and re-running a full JSON.stringify of the result on
every ~33ms stream delta. A /learn over a large directory (many ~100KB
tool results) saturated the renderer main thread (hang/throttle) and
spiked memory until it OOMd (crash).
- Re-derive a stable `part` from the referentially-stable args/result so
the view/copy memos hold across deltas.
- Clamp every inline-painted payload (detail, stdout/stderr, rawResult,
technical trace) to MAX_TOOL_RENDER_CHARS; the row's Copy button still
reads the uncapped view.detail for the full output.
Regression for the refText crash: attachmentDisplayText and
optimisticAttachmentRef must return null (not throw) when handed an
undefined/null attachment hole, so the submit path can't reproduce
"Cannot read properties of undefined (reading 'refText')".
A session switch or draft restore can leave undefined/null holes in the
composer attachments array. AttachmentList was guarded against this in
#49624, but the sibling submit path was not: submitPromptText maps the
same array through attachmentDisplayText/optimisticAttachmentRef and
buildContextText (a.kind / a.label / a.refText), so a hole threw
"Cannot read properties of undefined (reading 'refText')" — an uncaught
renderer error that blanks the chat pane and shows "Desktop app link
offline".
Close the whole bug class:
- attachmentDisplayText / optimisticAttachmentRef no-op on a falsy
attachment (shared chokepoint, also protects thread.tsx drop handler).
- submitPromptText filters falsy entries from the source array, and
buildContextText filters its (possibly post-sync) input before reading
fields.